Swarm Gold
Posted by Ruff on October 24th, 2008
If there’s one most important criteria for any arcade game to get viral, then I guess it’s explosions, explosions and more explosions! And in the Swarm Gold game, you get much of those things as we get to review today this space shooter from Reflexive Entertainment.
In this game, you play as a space miner off to gather precious EZT minerals scattered throughout space. EZT is the future’s best non-renewable fuel, explaining why there’s an on-going war between Humans and Clagnors over this resource. Nothing to worry about though, because you’re designed with a ship made especially to deal with these aliens, blasting them into dust and in the end, hope to gain monopoly over the precious EZT sources.
Your task in the game is simple enough, just follow each mission’s objectives and try to leave the scene in one piece by passing through the exit warp gate. Most of the time, you’re tasked to gather EZT’s while racing against your alien enemies, but for time to time, you’re also given extermination missions where you’ll need to vaporize all aliens in sight.
The controls of the game are very smooth and use both the mouse and keyboard during play. Use the keyboard’s spacebar for thrust, and the mouse functions to aim, shoot and plant mines in space. Indicators will show you where the enemies and EZT’s are, so all you really have to do is to follow their specific directions depending on your current mission.
As I had said before, one thing I really liked about Swarm Gold is the explosive special effects of the game. Coupled with amazing sound effects, I just loved laying waste to alien ships and planting mines against space rocks to gain myself some power-ups along the way too. However, the overall control of the game needs much getting used to and the static space background feels bland in my point of view. But if you can get through all that negative stuff, then I guess this game can keep you company for hours of shooting fun.
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The BoomsticK game actually reminds me very much of the same shape-shooting action found in
The R.O.B.O.T. game is actually one of the entries for 
The Boxhead: The Zombie Wars game obviously tweaked the graphics up a little bit on this one and I really loved the challenge presented by the new enemies popping randomly out of the ground. I think I’m getting pretty rusty too during the time I played this game since I really had a hard time coping up with the zombie waves. Oh well, I guess it’s been a long time since the last Boxhead game, so maybe it’s already high time to practice again killing those nasty zombies.



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