Alex Gordon

Posted by Ruff on July 11th, 2008
1 Star2 Stars3 Stars4 Stars5 Stars (1 votes, average: 5.00 out of 5)
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In case you’re wondering what the feline equivalent of Indiana Jones may look like, Alawar Games and Dayterium will gladly show you the answer with the Alex Gordon game, an adventure Platformer that will take you through 5 different game worlds filled with treasure gathering and enemy stomping fun.

In this game, you take the role of Alex Gordon, a tomb raider who had just found an ancient amulet with his sister, Alice. Never did he imagine though that the amulet will scatter its gems throughout the whole island with the slightest touch. But touching the amulet, he did, and after angering the local natives, especially their leader Pooh the Monkey King, Alice was then kidnapped for the ransom of bringing back the amulet in one piece once again.

As a Platformer game, your task as Alex Gordon is to travel through the many levels of an uncharted island divided between 5 types of game worlds including volcanoes, mountains and other ravenous terrains. Being some physically fit feline that you are, your travels will have you collect coins, battle against ninja tortoises and samurai pandas, and run, jump and swim your way across obstacles too in the hopes of collecting an amulet piece after each stage. Also, you have to be on the lookout for hidden passages too, containing jewels and other treasures that can earn you money, which will be used for later.

During your adventure, you will come across helpful friends too. If you’re just starting out in playing the game, Help Penguins are scattered across the beginning levels to orient you on Alex’s basic skills. Alex Gordon fans, dressed as cheerleaders, are also scattered strategically throughout the levels, serving as save points in case Alex loses all his hearts and may expend one of his hard-earned lives.

There’s also an optional objective to the game where you are tasked to collect stars hidden in each level. While at first, you’ll have no idea what these stars are for, they are actually used to buy bonus stages after finishing a particular scenario. Bonus stages are timed stages that will enable you to collect more money and treasures, which will add more to Alex’s overall loot and can help him achieve his tropical island dreams faster.

Yes, you heard that right. You also have to help Alex Gordon pimp-up his island getaway by purchasing add-ons and upgrades from all the money you collected through your adventures. I liked this feature very much because it encourages the player to collect every coin that comes to Alex’s way. Therefore, instead of just breezing through the levels just like you do on typical Platformer games, you’re more inclined to back track your steps and see to it that you already collected every single shining thing you come across.

In terms of presentation, the graphics of the Alex Gordon game is simply beautiful and breathtaking. The music is nicely done as well and the gameplay is just as smooth whether you’re using the keyboard or the mouse to control our feline protagonist. The difficulty of the game is inclined on the easy side though, but that doesn’t mean that the challenge will stay lax on the more advanced levels. And also, a major part of the gameplay will have you tracing back your steps to see if you’ve missed any coins, treasures or stars behind, which can be pretty tiring (if you’re a perfectionist). But this task adds more to the overall play time too, therefore putting more value to your possible purchase.

Download the Alex Gordon game here.

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Amberial: Nebulosa Realms

Posted by Ruff on March 31st, 2008
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Yesterday, we reviewed a casual game sequel, so I guess it’s just right that I introduce you guys to another sequel for today. I already said before (I forgot when) that game sequels are really nice because I bet developers won’t bother to make one if the original game isn’t good enough. So, without further ado, let’s get to the review of our game sequel for today. :-)

The Amberial: Nebulosa Realms game is Team VillaVanilla’s sequel to the puzzle platformer, Amberial. In this game, you take control of a ball made in amber (the AmberBall if you don’t mind) as you traverse 22 levels of rolling and bouncing goodness through a wide variety of stage themes. Just keep in mind that you can only move your ball left and right and there’s no jumping involved because well, I guess that’s where the challenge actually lies in this game.

The objective is to finish a level by grabbing the Gold Sphere at the end. There are actually 16 basic levels to choose from and the rest can be unlocked by collecting “Ace” icons and Thunder Medals. If you’re wondering why these items are so special, it’s just that “Ace” icons are actually level finishes that are hard to reach and Thunder Medals are only awarded when you finish a level under a certain time. So basically, to access the bonus levels, you just have to play hard and meet every bonus level’s requirements. That’s all there is to it, but of course, it’s easier said than done too!

The Review

My first impression on the Amberial: Nebulosa Realms game is that the game gets really hard during its later levels. Especially if you wanted to play a perfect game by getting all of the “Ace” icons, either located at an impossible to reach area or cleverly hidden from plain gaming view. I guess that this is the best quality of this game, so if you like the challenge, you’ll definitely like Amberial: Nebulosa Realms.

The graphics are simplistic and I liked the game’s music and sound effects. The game play too is very smooth; however, expect to lag a bit during play depending largely on the performance of your computer.

I can’t really confirm this, but I heard that the Amberial: Nebulosa Realms game actually now has a boss battle at the end. I really wanted to get to that battle but I’m still stuck at level 8 for now (still trying to play a perfect game). So, if you’re not busy, please do tell me all about it here in this blog. I thank you in advance. :-P

Play the Amberial: Nebulosa Realms game here.

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Sling Ice Game Review

Posted by Ruff on March 23rd, 2008
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The power of Oozeville is again under the brink of destruction as another power source had been stolen once again by alien species from a different dimension. And once again, the old geezer of a Power-Keeper proves his uselessness by entrusting the task to his two apprentice Power-Keepers: Slingette and Sling to take back the stolen power source. And yes, I think you guessed it right if you’re thinking that this power source is now the element of ice.

Don’t know what I’m talking about? Well, maybe you haven’t played the Sling games yet because this one is already the third installment in the series. The Sling Ice game, the slimy projectile-based platformer from Edis Brothers, brings back the action from Sling and Sling Fire for another 50 rounds of more slinging and bouncing amusement typical of this game series. But now, you get to play with ice, and frankly, the story is definitely funnier this time around.

The mechanics of the Sling games are simple. Have your character travel from one peg to another by slinging his/her way through traps, enemies and obstacles blocking his/her path. Basically, you just have to turn all white pegs to green and leave the scene through a warp portal. Do the same thing for 50 puzzling levels and you’re done in saving Oozeville from harm. :-)

The Review

One thing I really liked very much about the Sling games is the addition of a bonus level whenever you play fast on all the previous 50 levels. The bonus level comes back in Sling Ice and effectively increases the challenge a notch if you’re the type that just loves unlocking game extras a lot.

The boss battles are very good too, but I’m quite disappointed that the last boss battle is easier than that of previous mini-boss battles. Maybe it’s just me too, so if you think otherwise, please do let me know. :-)

In comparison, the Sling Ice game looks much like Sling Fire but more challenging and unpredictable in my point of view. Expect the same graphics, music and smooth gameplay as all the Sling series, but do get a chance too to experience a funnier storyline this time around. All in all, it’s the same old slinging fun and I bet you’ll love this 3rd game too as you may have liked the previous 2 Sling game installments.

Play the Sling Ice game here.

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Shift 2 Game Review

Posted by Ruff on March 17th, 2008
1 Star2 Stars3 Stars4 Stars5 Stars (1 votes, average: 4.00 out of 5)
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After all the hype brought about the conceptualization and being of what was known as the Shift game, it is quite imperative that there will be a sequel to this one of a kind puzzle platformer. Therefore today, we get to review the Shift 2 game, also coming from the creative genius behind the original, Antony Lavelle. And since this game had been around for quite some time now, I guess that I have to really get on with the review before I get left behind. :-P

If you already played Shift before, then I guess you’re now familiar with all the mechanics and objectives of this game. But since I wanted to make this review complete, let me just remind you all a little bit about the concept of Shift.

Basically, the only objective of the game is for you to reach every door on every level until, hopefully, you escape the monochromatic prison of Shift. Arrow keys to move, spacebar to jump, and press the shift key to UNLEASH HELL!!! Ahem, well… not really. The shift key actually allows you to travel on the opposite side of space - black to white and vice versa. And sorry for the initial outburst, I just always get excited when it comes to that part, that’s all. :-)

Expect more things about this game too aside from more challenging levels that will test your wits further than the first one. You can now collect achievement medals, design your own puzzles using the level editor, and try to figure out the surprise ending before you succumb to another pit of death. All in all, even with the same concept, this game is still a brand new experience and you should definitely try it out for yourself.

The Review

Being a sequel, I can definitely say that the Shift 2 game is a whole lot better than that of the original game. Not that the graphics are better since it’s just the same as the original one, not that the sounds are better too since I liked the more upbeat music of Shift 1, but what’s really great is the overall number of ideas incorporated within this one when put side by side with the original.

And besides, Shift 1 kinda looks like an experimental game in my point of view, having just very few levels and all, right?

The level editor is a really great add-on to the game. I would like to make some levels for you guys but I’m really pressed with time right now so I’ll just have to pass it up. Besides, I’m not really feeling creative right now, so there! :-P

Anyways, just try the game and I would really suggest getting all the achievement medals. That way, you’ll get to experience all the features incorporated within Shift 2. This is such a great game with an even greater concept and I’m just at a lost for words on how to describe it much further. And before I end this review, I must say that the CC is the greatest lie you’ll ever see in this game. But don’t be pissed, ayt? ;-)

Play the Shift 2 game here.

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Castle Crashing the Beard Game Review

Posted by Ruff on March 16th, 2008
1 Star2 Stars3 Stars4 Stars5 Stars (2 votes, average: 5.00 out of 5)
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As gamers await the release of Tom Fulp’s Xbox 360 game, Castle Crashers, maybe they just have to settle for some flash platformer action created by BomToons aptly named the Castle Crashing the Beard game. And in case you don’t know who Tom Fulp is, well, he’s just the famed founder and owner of the flash portal, Newgrounds. And in case you’re wondering about the title of this game, well that’s because this game is dedicated to his commitment to not shave his facial hair until the completion of Castle Crashers. :-D

Now, about the game…

The Castle Crashing the Beard game lets you control the Castle Crashers characters as they do battle with the floating head (complete with facial hair) of Tom Fulp himself. Create combos to earn experience points and level up your character, earning him more powerful weapons and magic. Avoid Tom’s facial hair attacks, eye laser beams, and his ridiculously falling loaves of bread as you trim his annoying moustache and beard. And basically, just learn the head’s attack pattern and have fun, because frankly, it’s hard not to!

The Review

Really guys, this game just plain rocks! The controls are very simple considering that you’ll only need the arrow keys and ‘A’ button to play the game, and it’s smooth enough when regards to gameplay. The sounds are very nice too, and as a matter of fact, Tom Fulp himself donated his voice for his head-floating character. You wouldn’t want to miss that, would you? ;-)

The only downside is that the game seemed to be too short. However, thinking that it’s kinda like a parody for Castle Crashers only, I guess that the game’s whole duration is satisfying enough. In fact, this game doesn’t even fall short in offering some neat surprises along the way. Just be sure to get the maximum level for your character and I bet that you’ll crack yourself up on the result. :-D

Play the Castle Crashing the Beard game here.

BTW, kinda reminds me also of Super Mario Brothers 2. Well, you’ll know what I mean. :-)

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