Hamlet Review
Posted by Ruff on May 10th, 2010
It wouldn’t get any funnier than some random hero saving the day, especially when that random hero came from the future in order to, well, do adventure in the past. That’s the theme of Hamlet, a game coming from Alawar and mif2000. And if you still think this is just some boring game adaptation of a famous Shakespearean novel, then think again.
Hamlet the book is a famous tragedy novel about a prince and his quest to exact revenge against his uncle Cladius. Hamlet the game however, is about an alien-like man-from-the-future which caused quite a disturbance in fictional past, and now tries to make it all better again. The same characters are present in the game: Hamlet, Ophelia, Cladius, and other villains, but the thing is, they are not like the characters you might have known them to be in the book. So yeah, let’s just talk about the game from now on.
The game is a brain-teaser puzzle, which I must say, does great in its job to keep me focusing all of my remaining IQ in solving every level. The first two or three levels will test you out, but after that, it just goes weirder and weirder as you must figure out level solutions with minimal or no clues at all. And if you think you’ve had it made when the little round “?” button lights up, think again because all it will give you is another hint – a key to solving the level, but still a hint that you need more brain cells to figure out.
If that last paragraph comes out negative, my bad. All the challenges are good. Great in fact since I can’t recall the last time that I came face to face with a game that I enjoyed playing even though I’m barely moving through the levels. Although, a good step by step walkthrough will definitely ruin it, Hamlet still offers enjoyment to those people not habitually Googling themselves out of every brain-teaser game.
As for the storyline, all I can say is that it’s pointless, and its pointlessness makes it very funny. The story drives away from the book and that’s a good thing. The game features a damsel-in-distress kind of adventure wherein villains die in ridiculous ways during boss battles. And don’t let that villain life bar fool you. Consider boss battles as regular levels. Do what it takes to complete the puzzle, and you’ll see that life bar whither away. Just as pointless and fun as the story is.
Hamlet does great with its overall presentation and style. The game presents simple cartoon-like characters that suits the funny plot very well. You might complain that the hero of the story doesn’t really do anything than just stand on a corner, but well, I guess that’s part of the overall weirdness of the whole adventure. Besides, anything you do won’t kill him, so I guess standing on a corner doing nothing works in his favor.
As for gameplay, sometimes there are levels that requires you to click fast and these levels are a real pain. Try to click through fast moving and sometimes random dots and you’ll wish for the day they can develop some auto-random-dot-tracking mouse for your PC. A wrong click may also mean you’ll have to restart again, so it’s kinda frustrating in many ways.
Finishing Hamlet is rewarding but there’s this feeling that it needs more levels. Maybe because I enjoyed the game too much and find that enjoyment ended prematurely after spending more than a week playing and finishing the game. Maybe the game is really lacking. Well, as for the final say in maybes, I’ll leave that one up to you.
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